Search results for "driving simulation"

showing 10 items of 16 documents

Use of driving simulators for advanced driver assistance Systems evaluation in emergency situations

2012

Introducing advanced driver assistance systems in cars has numerous consequences, particularly on drivers' behavior and their interaction with the vehicle. The expected safety benefits of assistance systems can thus be jeopardized. In order to assess the actual safety benefits, driving simulators offer a safe and cheap alternative. This doctoral work relies on experiments carried out on driving simulators with different assistance systems. A first experimental part focuses on longitudinal control assistance: we studied drivers' familiarization with a Forward Collision Warning system in critical situations. A second experimental part focuses on lateral control assistance: we studied drivers'…

systèmes d'aide à la conduitedriving simulation[INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR]advanced driver assistance systemsdriving safety.sécurité routière[ INFO.INFO-GR ] Computer Science [cs]/Graphics [cs.GR]emergency situationssimulation de conduitesituations d'urgence[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]
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Visual scale factor for speed perception

2011

Speed perception is an important task depending mainly on optic flow that the driver must perform continuously to control his/her vehicle. Unfortunately, it appears that in some driving simulators speed perception is under estimated, leading into speed production higher than in real conditions. Perceptual validity is then not good enough to study driver’s behavior. To solve this problem, a technique has recently seen the light, which consists of modifying the geometric field of view (GFOV) while keeping the real field of view (FOV) constant. We define our visual scale factor as the ratio between the GFOV and the FOV. The present study has been carried out on the SAAM dynamic driving simulat…

EngineeringSynthèse d'image et réalité virtuelle [Informatique]media_common.quotation_subject[INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR]Field of view02 engineering and technologyVisual scaleperceptionIndustrial and Manufacturing EngineeringRendering (computer graphics)Perception0202 electrical engineering electronic engineering information engineeringDriving simulation0501 psychology and cognitive sciencesComputer vision050107 human factorsSimulationmedia_commondriving simulationbusiness.industry05 social sciencesDriving simulator[ INFO.INFO-GR ] Computer Science [cs]/Graphics [cs.GR]Computer Graphics and Computer-Aided Design[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]Computer Science ApplicationsVibrationInterface homme-machine [Informatique]Speed perception020201 artificial intelligence & image processingArtificial intelligencebusinessfield of viewSoftware
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Ubiquitous Co-Driver System and Its Effects on the Situation Awareness of the Driver

2008

The aim of this paper is to explore the effects of ubiquitous computing in cars on the situation awareness and expectations of the driver. In a driving simulation environment with participants using a co-driver system, we investigated how people took and recovered from misinformation provided by the system. The system presented safety-critical information about the upcoming curves on the road, but in the experiment part of the messages contained false information. The effects of this information on participants’ behavior were investigated. On the grounds of the experiment, we discuss two approaches for investigating drivers’ situational awareness, which are based on either mental workload o…

EngineeringajoneuvotietojärjestelmätUbiquitous computingSituation awarenessbusiness.industryApplied psychologyWorkloadkapasiteettiComputer securitycomputer.software_genretilannetietoisuusInformation systemDriving simulationMisinformationbusinesscomputermielensisällöt
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Visual scale factor for speed perception rendering in car driving simulation

2010

Speed perception is an important task that the driver must perform continuously to control his/her vehicle. It appears that many factors influence this perception: height of the point of view, field of view, realism of the environment, but also realism of audio and proprioceptive rendering. If some high-performance car driving simulators are able to render motion satisfactorily according to all these criteria, it is not always the case. As a result, speed perception is thus often under estimated, leading into producing higher speeds than in real conditions. Perceptual validity is then not good enough to study driver's behavior. To solve this problem, a technique has recently seen the light,…

driving simulationchamp de visionmotion cueing[INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR]restitution visuelleperception de vitesse[ INFO.INFO-GR ] Computer Science [cs]/Graphics [cs.GR]restitution du mouvement[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]speed perceptionvisual cueingoptic flowchamp de vision géométriquegeometric field of viewflux optiquefield of viewsimulation de conduite
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Feasibility Analysis For Constrained Model Predictive Control Based Motion Cueing Algorithm

2019

International audience; This paper deals with motion control for an 8-degree-of-freedom (DOF) high performance driving simulator. We formulate a constrained optimal control that defines the dynamical behavior of the system. Furthermore, the paper brings together various methodologies for addressing feasibility issues arising in implicit model predictive control-based motion cueing algorithms.The implementation of different techniques is described and discussed subsequently. Several simulations are carried out in the simulator platform. It is observed that the only technique that can provide ensured closed-loop stability by assuring feasibility over all prediction horizons is a braking law t…

0209 industrial biotechnology021103 operations researchComputer scienceDriving simulationControl (management)0211 other engineering and technologiesStability (learning theory)Driving simulator02 engineering and technologyModélisation et simulation [Informatique]Motion controlOptimal control[INFO.INFO-MO]Computer Science [cs]/Modeling and SimulationAutomatique / Robotique [Sciences de l'ingénieur]Motion (physics)[SPI.AUTO]Engineering Sciences [physics]/AutomaticModel predictive controlAcceleration020901 industrial engineering & automationMotion Cueing AlgorithmAlgorithmModel Predictive Control
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Virtual reality for driving simulation

1996

In this paper, the authors describe the data structure necessary to provide real time simulation and visualization of complex environments and situations. Through the SIRCA project, the development of driving oriented simulators, using Virtual Reality (VR) and evaluating it in comparison with convention technologies, has taken place. Focus is on some of the algorithms and data structure required to provide real time simulation of the complex urban environment and its visualization under the conditions of VR devices.

Focus (computing)General Computer ScienceReal-time simulationHuman–computer interactionComputer scienceDriving simulationVirtual realitySimulationVisualizationCommunications of the ACM
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Effects of Visually Induced Motion Sickness on Emergency Braking Reaction Times in a Driving Simulator

2019

Objective: The study explores associations of visually induced motion sickness (VIMS) with emergency braking reaction times (RTs) in driving simulator studies. It examines the effects over the progression of multiple simulated drives. Background: Driving simulator usage has many advantages for RT studies; however, if it induces VIMS, the observed driving behavior might deviate from real-world driving, potentially masking or skewing results. Possible effects of VIMS on RT have long been entertained, but the progression of VIMS across simulated drives has so far not been sufficiently considered. Method: Twenty-eight adults completed six drives on 2 days in a fixed-base driving simulator. At f…

AdultMaleTime-varying covariateAutomobile DrivingMotion SicknessComputer scienceHuman Factors and ErgonomicsYoung AdultBehavioral Neuroscience0502 economics and businessReaction TimemedicineHumansDriving simulationComputer Simulation0501 psychology and cognitive sciences050107 human factorsApplied PsychologySimulation050210 logistics & transportation05 social sciencesDriving simulatormedicine.diseaseMotion sicknessSimulator sicknessFemaleEmergencies
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Study of control command of dynamic platform for driving simulation and influence on simulator sickness

2013

Simulation has been intensively involved nowadays in research and development for automotive industry. Driving simulators are one of those simulation techniques which are used to evaluate the prototypes for the vehicle dynamics and driving assistance systems. However with the driving simulator, there is a lock associated with its use. Because representing a permanent scenario as scale 1 is quite difficult. Because of that difficulty, motion/simulator sickness is an inevitably important topic to study.This thesis proposes to explore methods and tools to implement in static or dynamic simulators. In this implementation, studies of simulator sickness are conducted with objective measures (via …

[SPI.OTHER]Engineering Sciences [physics]/OtherImmersion virtuelleInteraction[ SPI.OTHER ] Engineering Sciences [physics]/Other[SPI.OTHER] Engineering Sciences [physics]/OtherSimulateur de conduiteDriving simulationControle dynamiqueMal de simulateurSimulator sicknessVirtual immersionDynamic control
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The Effects of the Use of Serious Game in Eco-Driving Training

2016

International audience; Serious games present a promising approach to training and learning. The player is engaged in a virtual environment for a purpose beyond pure entertainment, all while having fun. In this paper, we investigate the effects of the use of serious game in eco-driving training. An approach has been developed in order to improve players’ practical skills in terms of eco-driving. This approach is based on the development of a driving simulation based on a serious game, integrating a multisensorial guidance system with metaphors including visual messages (information on fuel consumption, ideal speed area, gearbox management, etc.) and sounds (spatialized sounds, voice message…

Serious gamesSynthèse d'image et réalité virtuelle [Informatique]Computer Networks and CommunicationsComputer scienceDriving simulation020209 energy02 engineering and technologycomputer.software_genre7. Clean energylcsh:QA75.5-76.95eco drivingEntertainment[ INFO.INFO-HC ] Computer Science [cs]/Human-Computer Interaction [cs.HC]Artificial IntelligenceHuman–computer interactionOrder (exchange)0202 electrical engineering electronic engineering information engineering[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC]MultimediaComputingMilieux_PERSONALCOMPUTING[ INFO.INFO-GR ] Computer Science [cs]/Graphics [cs.GR][INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]Term (time)Interface homme-machine [Informatique]Work (electrical)Hardware and ArchitectureVirtual machineICTinteractive guidance metaphors.Fuel efficiencylcsh:Electronic computers. Computer scienceEco-drivingvirtual environmentGuidance systemEngineering design processcomputerInteractive guidance metaphorsSoftwareInformation SystemsFrontiers in ICT
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Can We Study Autonomous Driving Comfort in Moving-Base Driving Simulators? A Validation Study.

2016

Objective: To lay the basis of studying autonomous driving comfort using driving simulators, we assessed the behavioral validity of two moving-base simulator configurations by contrasting them with a test-track setting. Background: With increasing level of automation, driving comfort becomes increasingly important. Simulators provide a safe environment to study perceived comfort in autonomous driving. To date, however, no studies were conducted in relation to comfort in autonomous driving to determine the extent to which results from simulator studies can be transferred to on-road driving conditions. Method: Participants ( N = 72) experienced six differently parameterized lane-change and de…

AdultMaleEngineeringValidation studyAutomobile DrivingInjury controlAccident preventionAccelerationPoison controlHuman Factors and ErgonomicsVirtual realityBehavioral NeuroscienceAutomationYoung Adult0502 economics and businessDriving simulationHumans0501 psychology and cognitive sciencesComputer Simulation050107 human factorsApplied PsychologySimulation050210 logistics & transportationbusiness.industry05 social sciencesHuman factors and ergonomicsReproducibility of ResultsEquipment DesignMiddle AgedResearch DesignFemalebusinessHuman factors
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